17/01/2014 - Known issues and placeholders:
- In multiplayer, only the host can recruit companions - this is a bug & not by design
- General lack of feedback (UI is not clear enough to indicate everything that is going on, redesign of information management planned)
- Lack of sound effects (Some sounds are in but most still need to be added)
- Lack of music consistency (Tracks have been added but more music is on its way)
- Music transition bugs (from combat to none combat, one area to another, possible interference of multiple tracks playing)
- Skill animations and FX (skills don't have the impact they should, FX and animation adjustments planned, some FX are placeholders)
- Party member movement (party members move too irregular, formations and better following behavior planned)
- Book contents (most need to be written)
- Some dialogs are not finished
16/12/2013 - Known issues and placeholders:
- stability (crashes)
- optimization (e.g. loading speed, performance...)
- sound effects (is still very much in progress)
- music
- balancing (e.g. level up, xp gain, perk effects, money, damage, vitality, AP cost, magical boosts, treasure...)
- writing (e.g. stub text, names, dialogs, spelling...)
- quest scripting (e.g. not all cases taken into account)
- combat (e.g. AI, behaviour...)
- generic behavior
- adding herbs/plants/mushrooms to the world for the player to pick up, hiding chests and traps
- visual effects and advanced shaders
- UI improvements and feedback to the player
- items that have question mark icons and/or no 3D visual representation in the world